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report [2023/06/28 18:03] – old revision restored (2023/06/25 09:16) team4report [2023/06/28 18:43] (current) – [1.1 Presentation] team4
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 ===== Glossary ===== ===== Glossary =====
 <WRAP box 400px> <WRAP box 400px>
-^ Abbreviation ^ Description ^ +^Abbreviation ^ Description ^ 
-|A |EPS |European Project Semester| +|EPS|European Project Semester| 
-|B |ISEP|Instituto Superior de Engenharia do Porto| +|ISEP|Instituto Superior de Engenharia do Porto| 
-|C |USB |Universal Serial Bus| +|USB |Universal Serial Bus| 
-|D |PUR| Polyurethane       | +|PUR| Polyurethane       | 
-|E |PTFE| Polytetrafluoroethylene | +|PTFE| Polytetrafluoroethylene | 
-|F |UHMWPE| Ultra-high-molecular-weight polyethylene | +|UHMWPE| Ultra-high-molecular-weight polyethylene | 
-|G |PP | Polypropylene | +|PP | Polypropylene | 
-|H |PE | Polyethylene +|PE | Polyethylene 
-|I |PS | Polystyrene   | +|PS | Polystyrene   | 
-|J |PHA| Polyhydroxyalkanoates| +|PHA| Polyhydroxyalkanoates| 
-|K |PVC| Polyvinyl chloride +|PVC| Polyvinyl chloride 
-|L |HDPE| High-density polyethylene | +|HDPE| High-density polyethylene | 
-|M |ADA | Accessible Design +|ADA | Accessible Design 
-|N |PDM | Propylene diene monomer rubber | +|PDM | Propylene diene monomer rubber | 
-|O |LED | Light-emitting diode | +|LED | Light-emitting diode | 
-|P |LCD | Liquid Crystal Display|                   +|LCD | Liquid Crystal Display|                   
 </WRAP> </WRAP>
 ===== - Introduction ===== ===== - Introduction =====
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 The European Project Semester (EPS) offers students with engineering and other backgrounds a chance to work together on a project at a partner university of their schools. The EPS project provides a unique opportunity for students of different nationalities and study backgrounds to work together and combine their skills and knowledge to produce a unique and realistic result/solution to a relevant challenge. The project provides an environment similar to what it would be in the real work field when having to collaborate with different people, and offers the chance to learn from each other. The European Project Semester (EPS) offers students with engineering and other backgrounds a chance to work together on a project at a partner university of their schools. The EPS project provides a unique opportunity for students of different nationalities and study backgrounds to work together and combine their skills and knowledge to produce a unique and realistic result/solution to a relevant challenge. The project provides an environment similar to what it would be in the real work field when having to collaborate with different people, and offers the chance to learn from each other.
 The project is completed under scientific supervision for the duration of one semester. This project outcome was created at the “Instituto Superior de Engenharia do Porto” also called "ISEP" by the following team of students, table {{ref>tlabel1}}. The project is completed under scientific supervision for the duration of one semester. This project outcome was created at the “Instituto Superior de Engenharia do Porto” also called "ISEP" by the following team of students, table {{ref>tlabel1}}.
 +<WRAP box 600px>
 <table tlabel1> <table tlabel1>
 <caption>Team Members and backgrounds.</caption> <caption>Team Members and backgrounds.</caption>
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 | Elena Boucher | France | Packaging Engineering | | Elena Boucher | France | Packaging Engineering |
 </table> </table>
 +</WRAP>
  
 ==== - Motivation ==== ==== - Motivation ====
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 ^  Social interaction option  ^  For  ^  Against  ^ ^  Social interaction option  ^  For  ^  Against  ^
-| Sporty activities |  * competitve * strong-collaboration * active * healthy * many players * provides satisfaction  | not accessible for all * doesn't appeal to everyone * not for all ages/skill levels/athlethic levels * require bigger playing field * could be obtrusive to the surroundings * could spark aminosity  | +| Sporty activities |  competitive * strong-collaboration * active * healthy * many players * provides satisfaction  | not accessible for all * doesn't appeal to everyone * not for all ages/skill levels/athletic levels * require bigger playing field * could be obtrusive to the surroundings * could spark animosity  | 
-|  Games  |  competitve * strong-collaboration * provides satisfaction * brain stimulation * accessible for all * playing area is easy to contain to small area  |  not as many people can play at the same time * harder to keep interesting over time * requires more components * risk of becoming too technical +|  Games  |  competitive * strong-collaboration * provides satisfaction * brain stimulation * accessible for all * playing area is easy to contain to small area  |  not as many people can play at the same time * harder to keep interesting over time * requires more components * risk of becoming too technical 
-|  Music  |  Common ground * brings people toghether * everyone can relate * satisfying to make music * brain stimulation * very accesible * very inclusive * many different solutions  |  might get too loud * disturb the peace in public spaces * not everyone enjoys it * people might feel excluded if they don't know any music  | +|  Music  |  common ground * brings people together * everyone can relate * satisfying to make music * brain stimulation * very accessible * very inclusive * many different solutions  |  might get too loud * disturb the peace in public spaces * not everyone enjoys it * people might feel excluded if they don't know any music  | 
-|  Puzzles/mental challenges  | brain stimulation * physically playable by all * they can be quite simple * can be very short  |  necesarry to find different skill level for people * harder to keep interesting over time * not a lot of players * harder to make collaborative * often requires multiple components +|  Puzzles/mental challenges  | brain stimulation * physically playable by all * they can be quite simple * can be very short  |  necessary to find different skill level for people * harder to keep interesting over time * not a lot of players * harder to make collaborative * often requires multiple components 
-|  Art  |  brain stimulation * stimulates creativity * common ground * very accesible * calming * it adds to the public space * art is a very broad concept * satisfaction of creating something * attracts participation * very intuitive  |  doesn't require collaboration * not suitable for everyone * unless you go for a technical solution it requires many materials  |+|  Art  |  brain stimulation * stimulates creativity * common ground * very accessible * calming * it adds to the public space * art is a very broad concept * satisfaction of creating something * attracts participation * very intuitive  |  doesn't require collaboration * not suitable for everyone * unless you go for a technical solution it requires many materials  |
  
 After considering all the pros and cons per sub topic, it was decided to focus on creating a type of interactive game, because it was thought that it would encourage more interaction between people than the other sub-topics as competition can be introduced. It is also a more inclusive option and can be made applicable for all ages, languages and backgrounds, as it would not require specific sport or musical skills. Introducing a type of game to play with or against each other has a high chance of attracting the participation of people. After considering all the pros and cons per sub topic, it was decided to focus on creating a type of interactive game, because it was thought that it would encourage more interaction between people than the other sub-topics as competition can be introduced. It is also a more inclusive option and can be made applicable for all ages, languages and backgrounds, as it would not require specific sport or musical skills. Introducing a type of game to play with or against each other has a high chance of attracting the participation of people.
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 </figure> </figure>
 </WRAP> </WRAP>
 +\\ 
 +For better readability of the Gantt chart, refer to the Excel link below. \\ 
 +{{ :gantt-chart_l.xlsx |}}\\
 ==== - Cost ==== ==== - Cost ====
  
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 For the prototype there were some differences between the initial price planned and the price that ended up being the final one. For the prototype there were some differences between the initial price planned and the price that ended up being the final one.
 Initially, a list was made with all the materials and components that would eventually be needed but ISEP had alternatives to some of them, so some components were replaced for the ones ISEP gave, making the final price reducing a lot. Initially, a list was made with all the materials and components that would eventually be needed but ISEP had alternatives to some of them, so some components were replaced for the ones ISEP gave, making the final price reducing a lot.
-After all those changes, the final price came up to 39,03€, including wood boards, handles for the sliding pieces, table feet and screws.+After all those changes, the final price came up to 39,03 €, including wood boards, handles for the sliding pieces, table feet and screws.
  
 **Real Device**  **Real Device** 
  
-For the real model, it is expected to pay a total price of 250€, including all the components and materials needed for the construction of it. This is expected total price in the ideal situation although prices may vary according to costs of transport and possible differences that the price has on the website of the suppliers in comparison with the reality or even taxes that may come up with the implementation of the device on the streets.+For the real model, it is expected to pay a total price of 250 €, including all the components and materials needed for the construction of it. This is expected total price in the ideal situation although prices may vary according to costs of transport and possible differences that the price has on the website of the suppliers in comparison with the reality or even taxes that may come up with the implementation of the device on the streets.
  
 **Maintenance**  **Maintenance** 
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 | T         | Final poster, video and model |18-06-2023|Completed| | T         | Final poster, video and model |18-06-2023|Completed|
 | U         | User manual |18-06-2023|Completed| | U         | User manual |18-06-2023|Completed|
-| V         | Final presentation, Individual discussion and assessment |22-06-2023|To do+| V         | Final presentation, Individual discussion and assessment |22-06-2023|Completed
-| W         | Update the wiki, report, and paper: Folder with refined deliverables, code, and drawings in MS Teams: Hand in the printed copy of report and poster |27-06-2023|To do+| W         | Update the wiki, report, and paper: Folder with refined deliverables, code, and drawings in MS Teams: Hand in the printed copy of report and poster |27-06-2023|Completed
-| X         | Hand in prototype & user manual: Receive EPS certificate |29-06-2023|To do|+| X         | Hand in prototype & user manual: Receive EPS certificate |29-06-2023|Completed|
 </WRAP> </WRAP>
 </table> </table>
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 19/06/2023 - 21/06/2023\\ 19/06/2023 - 21/06/2023\\
 ^ Sprint    ^ Tasks                      ^  Estimated Duration (hours)      ^ Actual duration (hours)      Responsible        ^ Involved      ^  Status  ^ ^ Sprint    ^ Tasks                      ^  Estimated Duration (hours)      ^ Actual duration (hours)      Responsible        ^ Involved      ^  Status  ^
-| 14 | Rehearse for final presentation  | 24 h | h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | To do |+| 14 | Rehearse for final presentation  | 24 h | 18 h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | Completed |
  
-**Available capacity-buffer** = 94 h      **Planned capacity** = 24 h       **Real velocity:** = h+**Available capacity-buffer** = 94 h      **Planned capacity** = 24 h       **Real velocity:** = 18 h
  
 22/06/2023 - 28/06/2023\\ 22/06/2023 - 28/06/2023\\
 ^ Sprint    ^ Tasks                      ^  Estimated Duration (hours)      ^ Actual duration (hours)      Responsible        ^ Involved      ^  Status  ^ ^ Sprint    ^ Tasks                      ^  Estimated Duration (hours)      ^ Actual duration (hours)      Responsible        ^ Involved      ^  Status  ^
-| 15 | Make changes according to suggestions of professors  | 12 h | h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | To do +| 15 | Make changes according to suggestions of professors  | 12 h | h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | Completed 
-|    | Hand in final code and prototype  | 1 h | h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | To do |+|    | Hand in final code and prototype  | 1 h | h | AF, AT, FL , LH, SS, EB | AF, AT, FL , LH, SS, EB | Completed |
  
-**Available capacity-buffer** = 100 h      **Planned capacity** = 13 h       **Real velocity:** = h+**Available capacity-buffer** = 100 h      **Planned capacity** = 13 h       **Real velocity:** = 10 h
  
 </WRAP> </WRAP>
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 |T | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done | |T | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done |
 |U | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done | |U | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done |
-|V | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |In progress+|V | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done 
-|W | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |In progress+|W | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done 
-|X | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |In progress|+|X | LH, FL, AF, SS, EB, AT | LH, FL, AF, SS, EB, AT |Done |
 </WRAP> </WRAP>
 </table> </table>
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 In this table, every competitor of our company is listed and compared with respect to several characteristics. In this table, every competitor of our company is listed and compared with respect to several characteristics.
  
-//Competitor matrix:* // 
  
 <WRAP centeralign> <WRAP centeralign>
 <table tlabel19> <table tlabel19>
 <caption>Competitor analysis and comparison</caption> <caption>Competitor analysis and comparison</caption>
-<WRAP box center leftalign 800px+<WRAP box center leftalign 1200px
-^  COMPETITOR ANALYSIS  ^ Street Furniture Australia ^ Parkrun ^ The Music Center ^ Happy City ^ Better Block Foundation ^ The Urban Conga ^ Project for Public Spaces ^ The Good Gym ^  //**SHIFT IT**//  ^+^  Competitor analysis  ^ Street Furniture Australia ^ Parkrun ^ The Music Center ^ Happy City ^ Better Block Foundation ^ The Urban Conga ^ Project for Public Spaces ^ The Good Gym ^  //**SHIFT IT**//  ^
 |Pricing for people|  Free  |  Free  |  Free or paid  |  Free  |  Paid  |  Free  |  Free  |  Free  |  Free  | |Pricing for people|  Free  |  Free  |  Free or paid  |  Free  |  Paid  |  Free  |  Free  |  Free  |  Free  |
 |Places|  Parks, Public Spaces  |  Parks, Cities  |  In the company building  |  Urban Areas  |  Urban Areas  |  Urban Areas, Public Spaces  |  Urban Areas, Public Spaces  |  Parks, Public Spaces  |  Parks, Public Spaces  | |Places|  Parks, Public Spaces  |  Parks, Cities  |  In the company building  |  Urban Areas  |  Urban Areas  |  Urban Areas, Public Spaces  |  Urban Areas, Public Spaces  |  Parks, Public Spaces  |  Parks, Public Spaces  |
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 <caption>Substitute analysis</caption> <caption>Substitute analysis</caption>
 <WRAP box center leftalign 800px> <WRAP box center leftalign 800px>
-^Product    ^Requires interaction ^ Mental effort required ^ Action required ^ Accessible to all^Requires lots of space^Has loose components^competition^Physical/tech combi^+^Product    ^Requires interaction ^ Mental effort required ^ Action required ^ Accessible to all^Requires lots of space^Has loose components^Competition^Physical/tech combi^
 |Jungle gyms|No                   | No                     |Yes              |No                 |Yes                   |No                 |No          |No           | |Jungle gyms|No                   | No                     |Yes              |No                 |Yes                   |No                 |No          |No           |
 |Outdoor gyms|No                  | No                     |Yes              |No                 |Yes                   |No                 |No          |No           | |Outdoor gyms|No                  | No                     |Yes              |No                 |Yes                   |No                 |No          |No           |
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-**Potential buyers of the game(governments, partner businesses etc.)**\\+**Potential buyers of the game(governments, partner businessesetc.)**\\
 The company's website is also used for promoting its concept to potential buyers, because it is a way to professionally showcase all the necessary information buyers would want to know about the company before purchasing or partnering up with them. The website must be intuitive, clean, informative and visually attractive-fitting in with the image the company wants to achieve.\\ The company's website is also used for promoting its concept to potential buyers, because it is a way to professionally showcase all the necessary information buyers would want to know about the company before purchasing or partnering up with them. The website must be intuitive, clean, informative and visually attractive-fitting in with the image the company wants to achieve.\\
  
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 Finally another part of the budget will go to advertising and promoting the company and its product. The printing of the leaflets and posters have to be paid for, as well as the services of the graphic designer or web designer. The company has to pay to get their website on top of the list too.\\ Finally another part of the budget will go to advertising and promoting the company and its product. The printing of the leaflets and posters have to be paid for, as well as the services of the graphic designer or web designer. The company has to pay to get their website on top of the list too.\\
-The average pay for a Web Designer is 37,468 a year and 18 an hour in Portugal. The average salary range for a Web Designer is between 26,340 and 45,486.\\ +The average pay for a Web Designer is 37,468 € a year and 18 € an hour in Portugal. The average salary range for a Web Designer is between 26,340 € and 45,486 .\\ 
-The average pay for a Graphic Designer is between 17,909-€30,488 a year and between 8-€15 an hour in Portugal.\\+The average pay for a Graphic Designer is between 17,909 € 30,488 € a year and between 8 € 15 € an hour in Portugal.\\
 [(ERI2023)], [(Payscale2023)] [(ERI2023)], [(Payscale2023)]
 \\ \\
  
-The price for the paper and printing the posters and flyers depends entirely on the quality and size of the paper as well as whether the prints are black and white or colour. The amount of prints will of course also affect the price. The larger the format, the more ink used and the more expensive the print. Colour prints are more expensive than grey scale. The quality and finish of the paper or cardboard influences the price a lot too. The thicker the paper in mm, the more expensive. The paper quality is measured in GSM. GSM stands for 'Grams per Square Meter'. Quite simply, it allows print buyers and print suppliers to know exactly about the quality of paper that is being ordered. The higher the GSM number, the heavier the paper and the more expensive. The average weight of regular office paper or copy paper. 130 – 250 GSM paper: The weight most commonly used for promotional posters. 260 – 300 GSM paper: Thicker but still bendable card weight which works well for high-end brochures or magazines.\\ +The price for the paper and printing the posters and flyers depends entirely on the quality and size of the paper as well as whether the prints are black and white or colour. The amount of prints will of course also affect the price. The larger the format, the more ink used and the more expensive the print. Colour prints are more expensive than grey scale. The quality and finish of the paper or cardboard influences the price a lot too. The thicker the paper in mm, the more expensive. The paper quality is measured in GSM. GSM stands for 'Grams per Square Meter'. Quite simply, it allows print buyers and print suppliers to know exactly about the quality of paper that is being ordered. The higher the GSM number, the heavier the paper and the more expensive. The average weight of regular office paper or copy paper. 130 GSM – 250 GSM paper: The weight most commonly used for promotional posters. 260 GSM – 300 GSM paper: Thicker but still bendable card weight which works well for high-end brochures or magazines.\\ 
-120 – 170gsm: Ideal for booklets, flyers and brochures (the heavier the weight of the stock – the more upmarket the feel). 150gsm – 170gsm is also a great stock for posters. 200 – 250gsm: Perfect for magazine and booklet covers.+120 GSM – 170 GSM: Ideal for booklets, flyers and brochures (the heavier the weight of the stock – the more upmarket the feel). 150 GSM – 170 GSM is also a great stock for posters. 200 GSM – 250 GSM: Perfect for magazine and booklet covers.
  
 One also has to choose the finishing of the paper. So whether the company wants a matte or glossy print. Glossy paper is cheaper than matte mainly because they absorb less ink than its matte counterparts. Premium Look: Glossy pictures have a premium look that is perfect for capturing photos with high-resolution graphics. The sheen also helps to highlight details in the images, making them more realistic and vibrant. Glossy paper is often seen as having a more professional look. Which option to choose for printing posters depends. One should take into consideration the purpose and how one wants to display the posters. If the posters will be used for a long time, then a matte finish would be the better option. If the posters are displayed for a short time, a glossy finish would be better. One also has to choose the finishing of the paper. So whether the company wants a matte or glossy print. Glossy paper is cheaper than matte mainly because they absorb less ink than its matte counterparts. Premium Look: Glossy pictures have a premium look that is perfect for capturing photos with high-resolution graphics. The sheen also helps to highlight details in the images, making them more realistic and vibrant. Glossy paper is often seen as having a more professional look. Which option to choose for printing posters depends. One should take into consideration the purpose and how one wants to display the posters. If the posters will be used for a long time, then a matte finish would be the better option. If the posters are displayed for a short time, a glossy finish would be better.
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 The best way of monitoring which promotional programs are working the best, is to ask players to fill in a survey. This can be sometimes a physical paper handed out by employees, but it would mainly be an online survey that players can access by scanning the QR code on the location of the game to access the company's website. On this survey, they would have to answer the question of how they came to know about the company or its product. The program with the most answers would be the most effective promotional method.\\ The best way of monitoring which promotional programs are working the best, is to ask players to fill in a survey. This can be sometimes a physical paper handed out by employees, but it would mainly be an online survey that players can access by scanning the QR code on the location of the game to access the company's website. On this survey, they would have to answer the question of how they came to know about the company or its product. The program with the most answers would be the most effective promotional method.\\
 Maybe this survey can be shown on the screen to be completed by the players after the puzzle is made. Maybe this survey can be shown on the screen to be completed by the players after the puzzle is made.
- 
  
  
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 Each type of sensor has its own advantages and disadvantages, and the choice of sensor will depend on factors such as accuracy, cost, and complexity. Whatever the sensor type chosen, the data collected from the sensors can be processed by a microcontroller or single board computer, and communicated to the screen for display. Each type of sensor has its own advantages and disadvantages, and the choice of sensor will depend on factors such as accuracy, cost, and complexity. Whatever the sensor type chosen, the data collected from the sensors can be processed by a microcontroller or single board computer, and communicated to the screen for display.
  
-**using computer vision techniques:**+**Using computer vision techniques:**
 Take a picture of the puzzle with the pieces in their initial positions. This will serve as the reference image. Take a picture of the puzzle with the pieces in their initial positions. This will serve as the reference image.
 Use an image processing library, such as OpenCV, to detect the positions of the puzzle pieces in the reference image. You can do this by applying object detection or template matching algorithms. Use an image processing library, such as OpenCV, to detect the positions of the puzzle pieces in the reference image. You can do this by applying object detection or template matching algorithms.
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 === Possible alternatives === === Possible alternatives ===
 There was some research done in using an Arduino Uno for the prototype but this had one big problem, it only had 6 analogue inputs and the project needed at least 9. There was some research done in using an Arduino Uno for the prototype but this had one big problem, it only had 6 analogue inputs and the project needed at least 9.
-Luckily there are ways to use digital ports for these readings as well and initial tests seemed very promising. But in the end the idea to use these was dropped after further testing pointed out that we could only get a LOW or a HIGH reading from those instead of the actual value from the sensors. So the Arduino Leonardo was chosen as it boasts an impressive 12 analogue inputs.+Luckily there are ways to use digital ports for these readings as well and initial tests seemed very promising. But in the end the idea to use these was dropped after further testing pointed out that we could only get a LOW or a HIGH reading from those instead of the actual value from the sensors. So the Arduino MEGA was chosen as it boasts an impressive 12 analogue inputs.
  
 LDRs are very sensitive to light, which is necessary in order to function properly. Using them for the prototype proved that they work very well in detecting the movement of the puzzle pieces, but this might be a different case in reality. In reality the product would be installed outdoors. This means that the readings from the LDRs would be affected by the amount of sunlight, shade, clouds, leaves and other debris or dust that fall on the puzzle table etc. This could lead to them not tracking the movement of the puzzle pieces properly which would mean players would not be able to play the game properly. In order to avoid this, an alternative solution to LDRs could be to use RFID tags instead. Sensors could be placed under each puzzle piece, which then scan and recognize unique tags placed on the bottom of each piece. By scanning the tags as the puzzle pieces are moved, the software can detect the movement and position and communicate this information to the micro-controller. This alternative might be better than the LDRs because it is less affected by the outdoor conditions and external factors, making the technical side more trustworthy with more certainty that things will not go wrong. LDRs are very sensitive to light, which is necessary in order to function properly. Using them for the prototype proved that they work very well in detecting the movement of the puzzle pieces, but this might be a different case in reality. In reality the product would be installed outdoors. This means that the readings from the LDRs would be affected by the amount of sunlight, shade, clouds, leaves and other debris or dust that fall on the puzzle table etc. This could lead to them not tracking the movement of the puzzle pieces properly which would mean players would not be able to play the game properly. In order to avoid this, an alternative solution to LDRs could be to use RFID tags instead. Sensors could be placed under each puzzle piece, which then scan and recognize unique tags placed on the bottom of each piece. By scanning the tags as the puzzle pieces are moved, the software can detect the movement and position and communicate this information to the micro-controller. This alternative might be better than the LDRs because it is less affected by the outdoor conditions and external factors, making the technical side more trustworthy with more certainty that things will not go wrong.
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 \\ \\
  
-A flow chart was made in order to better understand how the light sensors would work to detect the movement and position of the 8 puzzle pieces on the 9-piece grid and send it through to the display. Figure {{ref>flabel62}}displays the decisions and actions the system goes through to detect the movement of the 8 puzzle pieces. The code part of this flowchart would be done in a variant of the C++ programming language and in Python.\\+A flow chart was made in order to better understand how the light sensors would work to detect the movement and position of the 8 puzzle pieces on the 9-piece grid and send it through to the display. Figure {{ref>flabel62}} displays the decisions and actions the system goes through to detect the movement of the 8 puzzle pieces. The code part of this flowchart would be done in a variant of the C++ programming language and in Python.\\
  
 <WRAP centeralign> <WRAP centeralign>
 <figure flabel63> <figure flabel63>
-{{::final_flow_chart_sensors.png?direct|}}+{{::flow_chart_user_journey_2023-06-28_15-04-25.png?direct|}}
 <caption>Flow Chart light sensors</caption> <caption>Flow Chart light sensors</caption>
 </figure> </figure>
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 <WRAP box center leftalgin 800px> <WRAP box center leftalgin 800px>
 ^ Functionality ^ Method ^ Result ^ ^ Functionality ^ Method ^ Result ^
-| Photoresistors | The sensor readings were tested in the Arduino code to check if they are correct and accurate. | Pass |+| Photoresistors | The sensor readings were tested in the Arduino code to check if they where working. | Pass |
 | Camera | Pictures were taken to check if users know where to stand and the image is shown on the screen. | Pass | | Camera | Pictures were taken to check if users know where to stand and the image is shown on the screen. | Pass |
 | Display | The functionality was verified by test images to check if the colours are being displayed correctly and if the photo is shattered. | Pass | | Display | The functionality was verified by test images to check if the colours are being displayed correctly and if the photo is shattered. | Pass |
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 All in all we are happy with are project and proud about the work we accomplished.The overall objective of the European Project Semester was to provide project-based learning opportunities and to test the collaboration skills of team members from various educational and national backgrounds. We can affirm as a group that we met this difficulty successfully. All in all we are happy with are project and proud about the work we accomplished.The overall objective of the European Project Semester was to provide project-based learning opportunities and to test the collaboration skills of team members from various educational and national backgrounds. We can affirm as a group that we met this difficulty successfully.
 +
 +Thanks to EPS, it can be said that every member of this group received a great deal of experience and further expanded their expertise in areas such as teamwork, product creation, and English language skills. Moreover, because those talents range slightly in their cultural roots, intercultural interchange allowed for the development of new ideas and communication abilities. By working together on the project we have also learned skills as adaptability and problem solving skills. So despite potential challenges, the overall benefits of the EPS make it a worthwhile and enriching experience to broaden your horizons and prepare for successful careers in a diverse and interconnected society. 
  
  
  • report.1687971819.txt.gz
  • Last modified: 2023/06/28 18:03
  • by team4